By definition, deserts are areas that have little-to-no rainfall or vegetation. Really, the first step in planning your environment is determining the type of desert. Rolling fields or lush forests don’t suddenly give way to sand, save for when there is a specific reason for it being that way. At the same time, it is important for them to feel integrated and fitting within your larger world. Your deserts should feel large, almost limitless, and appropriately threatening. This means emphasizing the harsh expanses of sand and stone that challenge any who live or venture within. Like any other environment, you want to play to its strengths and make use of the most defining characteristics. The first step of any desert adventure is understanding the desert itself. The entirety of our desert encounters and this article can also be found in our Desert PDF, conveniently bundled with appropriate maps! Our advice below will reference these, though the information itself can apply to any desert adventure. We have a full list of 20 example desert encounters for you to use, adapt, or simply take inspiration from. Whether you’re new or experienced and whichever adventure format you’re running, we hope to include something you can find helpful. This is where we’d like to help make your job as easy as possible. Deserts have a distinct personality that requires handling of travel, integration, and your own descriptions. Our aim here is not to cover the contents of encounters or interactions, but rather to simplify and direct your handling of the adventure itself. Are they ready?Ĭapping off this month’s desert encounters is our guide on running a desert adventure. The party is the latest to approach the blistering expanse. If one falls within the desert, the dunes simply consume them without trace or mercy. Vicious heat drains the moisture and energy while the sands shift to hide tracks. The beasts and bandits, for all their wrath, pale in comparison to the land they inhabit. They prepare and study and strategize for the monsters they might face. Me? I always read that (even as a teen) as a bit of cheeky marketing/humor by Hickman, not actual world building.Adventurers make their way into the deserts every few months, covered in armor and hefting weapons along with them. Though I suppose the case could be made that it actually exists in whatever world the original I3-I5 does as on p.28 of I5, in Marteks treasury, on the Nonmagical scrolls table result #2 is: a poster: Visit beautiful Barovia DoD is the name of the module series, Pharaoh/Oasis of the white Palm/Lost Tomb of Martek are actually the chapter names/subtitles.īTW, you want to know what other wildly popular module is setting agnostic?Įp, good old I6. So one can very well talk about the DoD as being setting agnostic & be correct. "The last module in the Desert Of Desolation series." "The second module in the Desert Of Desolation series." "The 1st module in the Desert Of Desolation series." The original modules in the series I3, I4, & I5 very clearly tell you right on the covers that they are the Desert of Desolation series. I agree with starting with Lost City to fill in lower levels, then DoD, but then either make new adventures, the Book with no End (fits the history of the region) or connect it to Al Qadim adventures which are on the same world, and could connect easily using an old Imaskari Portal to Zakhara, but then you'd have to add the Zakharan Pantheon. It was the first adventure in FR and I think it was the second FR book published after a novel. There are references to Mulhorand, Imaskar, Durpar, and more. Were massively altered because of DoD from Ed Greenwood's vague idea of these places and fleshed out. Old Empires Source book was written because of DoD and between the two books there were massive implications for the Eastern half of Faerun. DoD is not setting agnostic, the modules that inspired it are, but DoD is based in the forgotten realms, DoD is Forgotten Realms canon, and in fact DoD largely caused the reshaping of the Eastern Part of the Realms.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |